Pre-set audio profiles for graphical user interface and parametric equalizer in gaming systems
AssigneeSTEELSERIES ApS
InventorsJeffrey Nicholas Mahlmeister, Simon Duffy, Battsengel Lopez
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Abstract
A system that incorporates the subject disclosure may include, for example, a gaming system that cooperates with a graphical user interface to enable user modification and enhancement of one or more audio streams associated with the gaming system. In embodiments, the audio streams may include a game audio stream, a chat audio stream of conversation among players of a video game, and a microphone audio stream of a player of the video game. Additional embodiments are disclosed.
Claims20
A method, comprising:
- receiving, by a processing system including a processor and a memory, a live game output audio stream of a gaming application currently being played by a plurality of gamers, the live game output audio stream comprising a plurality of audio streams;
- presenting, by the processing system, on a user interface, a configuration selector for receiving from a gamer of the plurality of gamers a selection of an audio stream of interest of the plurality of audio streams for applying a predetermined audio profile;
- retrieving, by the processing system, a stored configuration file corresponding to the audio stream of interest, the stored configuration file including data defining stored live audio processing settings;
- modifying, by the processing system, the live game output audio stream of the gaming application according to the stored live audio processing settings, forming modified gaming audio;
- and
- providing, by the processing system, the modified gaming audio to one or more gamers of the plurality of gamers.
A device, comprising:
- a processing system including a processor;
- and
- a memory that stores executable instructions that, when executed by the processing system, facilitate performance of operations, the operations comprising:
- receiving a live game output audio stream of a gaming application currently being played by a plurality of gamers, the live game output audio stream comprising a plurality of audio streams;
- retrieving a stored configuration file corresponding to an audio stream of interest to a gamer of the plurality of gamers, the stored configuration file including information defining stored live audio processing settings of the gamer;
- modifying the live game output audio stream of the gaming application according to the stored live audio processing settings, forming modified gaming audio;
- and
- providing the modified gaming audio to the gamer.
A non-transitory machine-readable medium, comprising executable instructions that, when executed by a processing system including a processor, facilitate performance of operations, the operations comprising:
- initiating a gaming application for a gamer of a plurality of gamers;
- receiving user identification information for the gamer of the plurality of gamers accessing the gaming application;
- providing a user interface to the gamer for selection by the gamer of a gamer configuration file associated with the gamer among a plurality of available gamer configuration files;
- receiving, from the gamer a selection of a selected gamer configuration file;
- retrieving the selected gamer configuration file;
- receiving a live game output audio stream from the gaming application during game play of the gaming application, wherein the live game output audio stream comprises a plurality of audio streams;
- applying audio modifications specified by the selected gamer configuration file to the live game output audio stream, forming a modified gaming audio stream;
- and
- providing the modified gaming audio stream to one or more gamers including the gamer.
Dependencies are inferred from the claim text.