Smooth object correction for augmented reality devices
AssigneeNiantic, Inc.
InventorsBen Benfold, Victor Adrian Prisacariu
Life of this patent
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AssigneeNiantic, Inc.
InventorsBen Benfold, Victor Adrian Prisacariu
Estimating the term…
An augmented reality (“AR”) device applies smooth correction methods to correct the location of the virtual objects presented to a user. The AR device may apply an angular threshold to determine whether a virtual object can be moved from an original location to a target location. An angular threshold is a maximum angle by which a line from the AR device to the virtual object can change within a timestep. Similarly, the AR device may apply a motion threshold, which is a maximum on the distance that a virtual object's location can be corrected based on the motion of the virtual object. Furthermore, the AR device may apply a pixel threshold to the correction of the virtual object's location. A pixel threshold is a maximum on the distance that a pixel projection of the virtual object can change based on the virtual object's change in location.
A method comprising:
A non-transitory computer-readable medium storing instructions that, when executed by a computer system, causes the computer system to perform operations comprising:
Dependencies are inferred from the claim text.