Smart Character Suggestion via XR Cubic Keyboard on Head-mounted Devices
OwnerJiayang Xuinventor
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OwnerJiayang Xuinventor
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In one embodiment, a method includes receiving a first user input from a user from a client system comprising a head-mounted extended-reality (XR) device, determining the user's intent to activate an XR cubic keyboard based on the first user input, rendering the XR cubic keyboard via XR displays of the head-mounted XR device, wherein the XR cubic keyboard comprises input areas representing respective characters in a three-dimensional (3D) space, and wherein the input areas are reachable by respective vectors from a centroid of the XR cubic keyboard in the 3D space, receiving a second user input comprising a hand movement of the user along a direction of a first vector from the centroid of the XR cubic keyboard in the 3D space, determining a first character that the user intended to input, and rendering an indication of the first character via the XR displays.
A method comprising, by one or more computing systems:
One or more computer-readable non-transitory non-volatile storage media embodying software that is operable when executed to:
A system comprising:
Dependencies are inferred from the claim text.