Local environment scanning to characterize physical environment for use in vr/ar
AssigneeSony Interactive Entertainment Inc.
InventorsWarren Benedetto, Yiwei Yang
Life of this patent
Estimating the term…
Loading patent…
AssigneeSony Interactive Entertainment Inc.
InventorsWarren Benedetto, Yiwei Yang
Estimating the term…
A user's environment is scanned and an augmented reality game such as a treasure is set up based on the scan. The user needs to use a phone to uncover clues in a game environment that is customized to user's own personal real-world environment, which is discovered using SLAM or GPS so that a map of furniture can be built. The game hides a virtual object behind a virtualized image of the real-world furniture. Machine learning may be used to train a model with common objects and where interesting hidden spaces could exist. Given the user's inputted data, real world physical room data and objects are used to determine a likely location to hide a virtual object.
A method, comprising:
An apparatus, comprising:
An apparatus, comprising:
Dependencies are inferred from the claim text.