Event archiving, systems and methods
AssigneeNant Holdings IP, LLC
InventorPatrick Soon-Shiong
Life of this patent
Estimating the term…
Abstract
Method of retrieving event information is presented. Memento objects can be recognized by an archive engine. Based on the recognition, the archive engine obtains information related to the memento object, possibly one or more recognizable features, and uses the information to search for events associated with a timeline that have corresponding tags. The archive engine can then return the event information as a result set to a user.
Claims23
1-25. (canceled)
A computer-based game event archiving system comprising:
- at least one non-transitory computer readable memory storing one or more computer readable instructions;
- and
- at least one processor coupled with the at least one non-transitory computer readable memory, wherein the at least one processor is operable to perform the following operations upon execution of the one or more computer readable instructions:
- obtaining location data related to a computer-based game from at least one location sensor;
- instantiating, in the at least one non-transitory computer readable memory, an event object related to the computer-based game upon satisfaction of contextual triggering criteria depending on at least the location data;
- deriving one or more recognizable features from a digital representation of at least one memento token;
- storing the event object in at least one database, wherein the event object is indexed by at least one of the one or more recognizable features and the location data;
- and
- enabling at least one client device to retrieve the event object based on the location data or at least one recognizable feature similar to the at least one of the one or more recognizable features.
A method for archiving an event for a computer-based game, the method comprising:
- obtaining location data related to the computer-based game from at least one location sensor;
- instantiating, in at least one non-transitory computer readable memory, an event object related to the computer-based game upon satisfaction of contextual triggering criteria depending on at least the location data;
- deriving one or more recognizable features from a digital representation of at least one memento token;
- storing the event object in at least one database, wherein the event object is indexed by at least one of the one or more recognizable features and the location data;
- and
- enabling at least one client device to retrieve the event object based on the location data or at least one recognizable feature similar to the at least one of the one or more recognizable features.
A non-transitory computer-readable medium comprising at least one non-transitory computer-readable memory configured for storing one or more computer-readable instructions, which upon execution by at least one processor coupled to the non-transitory computer readable memory, perform the following operations:
- obtaining location data related to a computer-based game from at least one location sensor;
- instantiating, in the at least one non-transitory computer readable memory, an event object related to the computer-based game upon satisfaction of contextual triggering criteria depending on at least the location data;
- deriving one or more recognizable features from a digital representation of at least one memento token;
- storing the event object in at least one database, wherein the event object is indexed by at least one of the one or more recognizable features and the location data;
- and
- enabling at least one client device to retrieve the event object based on the location data or at least one recognizable feature similar to the at least one of the one or more recognizable features.
Dependencies are inferred from the claim text.