Method Of Generating A Sound Effect For A Video Game
AssigneeSony Interactive Entertainment Europe Limited
InventorsLewis Barn, Christopher Buchanan
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Abstract
A computer-implemented method of generating a sound effect for a video game. The method comprises: receiving a first sound effect file comprising one or more sound effect features; receiving a first animation representing an action in the video game; determining, based on the received animation, one or more constraints to be applied to the or each sound effect features; adjusting the or each sound effect feature so as to produce corresponding adjusted sound effect features satisfying the determined constraints; and generating a second sound effect file comprising the adjusted sound effect features.
Claims13
A computer-implemented method of generating a sound effect for a video game, the method comprising:
- receiving a first sound effect file comprising one or more sound effect features;
- receiving a first animation representing an action in the video game;
- determining, based on the received animation, one or more constraints to be applied to the one or more sound effect features;
- adjusting the one or more sound effect features to produce corresponding adjusted sound effect features satisfying the determined constraints;
- and
- generating a second sound effect file comprising the adjusted sound effect features.
Dependencies are inferred from the claim text.