Educational gaming software
AssigneeHabitheque
InventorVictoria Prizzia
Life of this patent
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AssigneeHabitheque
InventorVictoria Prizzia
Estimating the term…
An educational game on a computing device is provided to a learner. Tasks are determined that are designed to advance educational skill of the learner. The educational skill may be in a field of science related to biological entities. A digital world display of a gaming realm associated with the educational game is provided to the computing device. The gaming realm may have an ecology inclusive of biological entities. A character controlled by the user is central to gameplay in the gaming realm. Changes, such as those made to the ecology of the gaming realm, occur responsive to the interaction between the character and the gaming realm. These changes and interactions may successfully or unsuccessfully complete the determined educational tasks. Confirmation of advancements in the educational skill level, via successful completion of the educational tasks, permit gameplay to advance beyond what was possible prior to confirmation of the educational advancement.
A method of providing an educational game to a learner from a server, the method comprising:
A method of providing an educational game to a learner, the method comprising:
A method of providing an educational game to a learner, the method comprising:
Dependencies are inferred from the claim text.