Method of gaming, a gaming system and a game controller
AssigneeAristocrat Technologies Australia Pty Limited
InventorGesa Murphy
Life of this patent
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Abstract
Systems and methods of gaming are disclosed herein. An example method includes receiving a credit wager to initiate play of a base game. The method also includes designating a first symbol display position on the display, selecting a first symbol from a symbol set for display at the first symbol display position, evaluating whether the first symbol is an award symbol, and controlling the display to display a secondary game in response to a determination that the first symbol is an award symbol.
Claims20
An electronic gaming device comprising:
- at least one memory with instructions stored thereon;
- and
- at least one processor in communication with the at least one memory, wherein the instructions, when by the at least one processor, cause the at least one processor to:
- cause display of an electronic game including a plurality of game areas;
- present an outcome for a first play of the electronic game, the outcome for the first play associated with a first plurality of symbols at a first game area of the plurality of game areas;
- determine that an unlock condition has been satisfied based on the outcome for the first play;
- unlock a second game area of the plurality of game areas based on the unlock condition being satisfied;
- and
- present an outcome for a second play of the electronic game, the outcome for the second play associated with a second plurality of symbols at the first game area and a third plurality of symbols at the second game area.
At least one non-transitory computer-readable storage medium with instructions stored thereon that, in response to execution by at least one processor, cause the at least one processor to:
- cause an electronic game including a plurality of game areas to be displayed;
- provide an outcome for a first play of the electronic game, the outcome for the first play associated with a first plurality of symbols at a first game area of the plurality of game areas;
- cause a second game area of the plurality of game areas to be unlocked based on an unlock condition being satisfied;
- and
- provide an outcome for a second play of the electronic game, the outcome for the second play associated with a second plurality of symbols at the first game area and a third plurality of symbols at the second game area.
A method of electronic gaming implemented by at least one processor in communication with at least one memory, the method comprising:
- causing an electronic game including a plurality of game areas to be provided;
- determining an outcome for a first play of the electronic game, the outcome for the first play associated with a first plurality of symbols at a first game area of the plurality of game areas;
- identifying that an unlock condition has been satisfied based on the outcome for the first play;
- causing a second game area of the plurality of game areas to be unlocked based on the unlock condition being satisfied;
- and
- determining an outcome for a second play of the electronic game, the outcome for the second play associated with a second plurality of symbols at the first game area and a third plurality of symbols at the second game area.
Dependencies are inferred from the claim text.