Data processing method and apparatus, device and storage medium
AssigneeBeijing Bytedance Network Technology Co., Ltd.
InventorSiyu GAO
Life of this patent
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Abstract
Provided are a data processing method and apparatus, a device and a storage medium. The method includes: acquiring a first live streaming video stream of a first live streaming user and a second live streaming video stream of a second live streaming user; merging the first live streaming video stream and the second live streaming video stream into a game video stream; and sending the game video stream to a viewing user to live stream a target game.
Claims20
A data processing method, comprising:
- acquiring a first live streaming video stream of a first live streaming user and a second live streaming video stream of a second live streaming user;
- merging the first live streaming video stream and the second live streaming video stream into a game video stream;
- and
- sending the game video stream to a viewing user to live stream a target game.
(canceled)
(canceled)
An electronic device, comprising a processor and a memory;
- wherein the memory is communicatively connected to the processor, the memory has instructions executable by the processor stored thereon, and the instructions are used for performing a data processing method, wherein the data processing method comprises:
- acquiring a first live streaming video stream of a first live streaming user and a second live streaming video stream of a second live streaming user;
- merging the first live streaming video stream and the second live streaming video stream into a game video stream;
- and
- sending the game video stream to a viewing user to live stream a target game.
A non-transitory computer-readable storage medium storing a program for performing a data processing method, wherein the data processing method comprises:
- acquiring a first live streaming video stream of a first live streaming user and a second live streaming video stream of a second live streaming user;
- merging the first live streaming video stream and the second live streaming video stream into a game video stream;
- and
- sending the game video stream to a viewing user to live stream a target game.
The non-transitory computer-readable storage medium according to claim further comprising:
- acquiring a first camera video stream of the first live streaming user and a second camera video stream of the second live streaming user;
- and
- merging the first camera video stream, the second camera video stream, the first live streaming video stream and the second live streaming video stream into a game video stream.
The non-transitory computer-readable storage medium according to claim further comprising:
- receiving interactive data sent by at least one of a live streaming user and the viewing user, wherein the interactive data is generated according to a target interactive event triggered by an interactive terminal device;
- and
- presenting a game picture generated by the interaction data in the game video stream.
The non-transitory computer-readable storage medium according to claim wherein the merging the first live streaming video stream and the second live streaming video stream into the game video stream comprises:
- acquiring a game picture video stream from a server of the target game;
- determining a live streaming area corresponding to the first live streaming user and a live streaming area corresponding to the second live streaming user in the game picture video stream;
- capturing the live streaming area corresponding to the first live streaming user from the first live streaming video stream, and capturing the live streaming area corresponding to the second live streaming user from the second live streaming video stream;
- and
- fusing the captured live streaming area corresponding to the first live streaming user and the captured live streaming area corresponding to the second live streaming user into the game picture video stream to obtain the game video stream.
Dependencies are inferred from the claim text.