Graphics engine and graphics processing method applicable to player
AssigneeShanghai Bilibili Technology Co., Ltd.
InventorsChaoran LI, Hao WANG, Zhong DONG, Zhaozheng WANG
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AssigneeShanghai Bilibili Technology Co., Ltd.
InventorsChaoran LI, Hao WANG, Zhong DONG, Zhaozheng WANG
Estimating the term…
The present application discloses a graphics processing method applicable to a player, including: performing data interaction between a graphics engine and the player to obtain playback data; and executing, by the graphics engine, a graphics processing operation on a next frame of the player based on the playback data and a preset logic. In the present application, a communication mechanism is set between the engine scene layer of the graphics engine and the player, such that the engine scene layer and the player interact with each other in terms of playback data of a video being played, so that the engine scene layer can efficiently obtain the playback data for graphics processing operations, which is applicable to a video playing service and ensures a video rendering effect.
A graphics engine, comprising:
A graphics processing method applicable to a player, comprising:
(canceled)
A computer device, comprising a memory, a processor, and computer-readable instructions stored in the memory and executable by the processor, wherein execution of the computer-readable instructions by the processor causes the processor to perform operations comprising:
A non-transitory computer-readable storage medium storing computer-readable instructions that may be executed by at least one processor to cause the at least one processor to execute operations comprising:
Dependencies are inferred from the claim text.