Systems and methods for generating virtual encounters in virtual games
AssigneeBlueowl, LLC
InventorsKenneth Jason Sanchez, Micah Wind Russo
Life of this patent
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AssigneeBlueowl, LLC
InventorsKenneth Jason Sanchez, Micah Wind Russo
Estimating the term…
Method and system for generating virtual encounters. For example, the method includes determining first real-world driving characteristics based upon first real-world telematics data of a first real-world user, generating a first virtual map based upon first real-world geolocation data, presenting the first virtual map in a virtual game, generating first virtual encounters based upon the first real-world driving characteristics and first real-world environmental data, applying the first virtual encounters to the first virtual map for a first virtual character to experience, determining second real-world driving characteristics based upon second real-world telematics data of a second real-world user, generating a second virtual map based upon second real-world geolocation data, presenting the second virtual map in the virtual game, generating second virtual encounters based upon the second real-world driving characteristics and second real-world environmental data, and applying the second virtual encounters to the second virtual map for a second virtual character to experience.
A method for operating a computing device, comprising:
A computing device, comprising:
A non-transitory computer-readable medium storing instructions that, when executed by one or more processors of a computing device, cause the computing device to:
Dependencies are inferred from the claim text.