Non-transitory computer-readable storage medium having stored therein game program, information processing apparatus, information processing system, and information processing method
AssigneesNintendo Co., Ltd., The Pokémon Company
InventorsJunichi MASUDA, Yuichi UEDA
Life of this patent
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Abstract
An example of an information processing system sets a room in a virtual space based on an operation input provided by a player and places an item object in the room. If an item object is placed in a room by the player, the information processing system increases the appearance rate of a character of a type relating to the placed item object in accordance with the type of the placed item object and causes a character to appear in the virtual space based on the increased appearance rate.
Claims32
A non-transitory computer-readable storage medium having stored therein a game program causing a computer of an information processing apparatus to:
- perform an appearance process for causing at least any one of a plurality of characters different from a player character to appear based on a preset appearance probability in a virtual space;
- place an item object based on an operation input;
- and
- change the appearance probability in the appearance process based on a type of the placed item object.
A non-transitory computer-readable storage medium having stored therein a game program causing a computer of an information processing apparatus to:
- move a player character based on an operation input in a virtual space;
- in accordance with the movement of the player character, perform an appearance process for causing at least any one of a plurality of characters different from the player character to appear based on a preset appearance probability in a virtual space;
- place an item object based on an operation input;
- and
- change the appearance probability in the appearance process based on a type of the placed item object.
An information processing apparatus comprising at least one processor configured to:
- perform an appearance process for causing at least any one of a plurality of characters different from a player character to appear based on a preset appearance probability in a virtual space;
- place an item object based on an operation input;
- and
- change the appearance probability in the appearance process based on a type of the placed item object.
An information processing apparatus comprising at least one processor configured to:
- move a player character based on an operation input in a virtual space;
- in accordance with the movement of the player character, perform an appearance process for causing at least any one of a plurality of characters different from the player character to appear based on a preset appearance probability in a virtual space;
- place an item object based on an operation input;
- and
- change the appearance probability in the appearance process based on a type of the placed item object.
An information processing system comprising at least one processor configured to:
- perform an appearance process for causing at least any one of a plurality of characters different from a player character to appear based on a preset appearance probability in a virtual space;
- place an item object based on an operation input;
- and
- change the appearance probability in the appearance process based on a type of the placed item object.
An information processing system comprising at least one processor configured to:
- move a player character based on an operation input in a virtual space;
- in accordance with the movement of the player character;
- perform an appearance process for causing at least any one of a plurality of characters different from the player character to appear based on a preset appearance probability in a virtual space;
- place an item object based on an operation input;
- and
- change the appearance probability in the appearance process based on a type of the placed item object.
An information processing method performed by an information processing system, the information processing method comprising:
- performing an appearance process for causing at least any one of a plurality of characters different from a player character to appear based on a preset appearance probability in a virtual space;
- placing an item object based on an operation input;
- and
- changing the appearance probability in the appearance process based on a type of the placed item object.
An information processing method performed by an information processing system, the information processing method comprising:
- moving a player character based on an operation input in a virtual space;
- in accordance with the movement of the player character, performing an appearance process for causing at least any one of a plurality of characters different from the player character to appear based on a preset appearance probability in a virtual space;
- placing an item object based on an operation input;
- and
- changing the appearance probability in the appearance process based on a type of the placed item object.
Dependencies are inferred from the claim text.