Real-time rendering with implicit shapes
AssigneeNVIDIA Corporation
InventorsTowaki Alan Takikawa, Joey Litalien, Kangxue Yin, Karsten Julian Kreis, Charles Loop, Morgan McGuire, Sanja Fidler
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AssigneeNVIDIA Corporation
InventorsTowaki Alan Takikawa, Joey Litalien, Kangxue Yin, Karsten Julian Kreis, Charles Loop, Morgan McGuire, Sanja Fidler
Estimating the term…
Systems and methods are described for rendering complex surfaces or geometry. In at least one embodiment, neural signed distance functions (SDFs) can be used that efficiently capture multiple levels of detail (LODs), and that can be used to reconstruct multi-dimensional geometry or surfaces with high image quality. An example architecture can represent complex shapes in a compressed format with high visual fidelity, and can generalize across different geometries from a single learned example. Extremely small multi-layer perceptrons (MLPs) can be used with an octree-based feature representation for the learned neural SDFs.
A computer-implemented method, comprising:
A system comprising:
A processor comprising:
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