Operator interface for automated game content generation
AssigneeZynga Inc.
InventorsLuke Dicken, Johnathan Pagnutti, Yang Wen
Life of this patent
Estimating the term…
Loading patent…
AssigneeZynga Inc.
InventorsLuke Dicken, Johnathan Pagnutti, Yang Wen
Estimating the term…
A game management system provides a generator interface that enables an operator to trigger automated generation by a content generator of a game event based on operator input values. These values include respective target values for a target metric (e.g., a difficulty level) for each of a plurality of game levels that are together to form the game event. In addition, the generator interface in some examples enables the operator to selectively vary the particular number of game levels that are together to form the game event, via an event sizing mechanism provided by the generator interface. A particular predefined group or cluster of players for whom the game event is to be tailored or customized based on multidimensional parametric player model data can also be selected in the interface.
A method comprising:
A system comprising:
A non-transitory computer-readable storage medium having stored thereon instructions that, when executed by one or more computer processor devices, cause the one or more computer processor devices to perform operations comprising:
Dependencies are inferred from the claim text.