Tracking hand gestures for interactive game control in augmented reality
AssigneeSnap Inc.
InventorsIlteris Canberk, Dmytro Kucher, Dmytro Hovorov, Artur Sydoran
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AssigneeSnap Inc.
InventorsIlteris Canberk, Dmytro Kucher, Dmytro Hovorov, Artur Sydoran
Estimating the term…
Example systems, devices, media, and methods are described for presenting an interactive game in augmented reality on the display of a smart eyewear device. A hand tracking utility detects and tracks the location of hand gestures in real time, based on high-definition video data. The detected hand gestures are compared to library of hand gestures and landmarks. Examples include synchronized, multi-player games in which each device detects and shares hand gestures with other devices for evaluation and scoring. A single-player example includes gesture-shaped icons presented on a virtual scroll that appears to move toward an apparent collision with corresponding key images, awarding points if the player's hand is located near the apparent collision and the detected hand shape matches the moving icon.
A method of presenting an interactive game in augmented reality, said method comprising:
An interactive game presentation system, comprising:
A non-transitory computer-readable medium storing program code which, when executed, is operative to cause an electronic processor to perform the steps of:
Dependencies are inferred from the claim text.