Tokenization platform
AssigneeVerona Holdings Sezc
InventorsJonathan YANTIS, William Edward QUIGLEY, Lukasz Jakub SLIWKA
Life of this patent
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AssigneeVerona Holdings Sezc
InventorsJonathan YANTIS, William Edward QUIGLEY, Lukasz Jakub SLIWKA
Estimating the term…
A method for integrating real-world items into video games is disclosed. The method includes receiving, by a video game instance, a digital token corresponding to a real-world item from a video game integration system, the digital token being linked with the item and corresponding to an in-game benefit that is provided to an owner of the token. The method also includes facilitating, by the video game instance, a transaction by the user for the item the video game, wherein in response to the user transacting for the item, ownership data of the digital token is updated on a cryptographic ledger to assign ownership of the digital token to the user. The method also includes conferring, by the video game instance, the in-game benefit to the user in the video game and revoking the in-game benefit in response to the digital token no longer being assigned to the user.
A method for integrating real-world items into video games, comprising:
Dependencies are inferred from the claim text.