System and Method for Simulating an Immersive Three-Dimensional Virtual Reality Experience
OwnerR. Anthony Rothschild, Sebastian Tobias Deyleinventors
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OwnerR. Anthony Rothschild, Sebastian Tobias Deyleinventors
Estimating the term…
The present invention brings concerts directly to the people by streaming, preferably, 360° videos played back on a virtual reality headset and, thus, creating an immersive experience, allowing users to enjoy a performance of their favorite band at home while sitting in the living room. In some cases, 360° video material may not be available for a specific concert and the system has to fall back to traditional two-dimensional (2D) video material. For such cases, the present invention takes the limited space of a conventional video screen and expands it to a much wider canvas, by expanding color patterns of the video into the surrounding space. The invention may further provide seamless blending of the 2D medium into a 3D space and additionally enhancing the space with computer-generated effects and virtual objects that directly respond to the user's biometric data and/or visual and acoustic stimuli extracted from the played video.
A method for providing a user with an immersive, three-dimensional (3D) experience of pre-recorded two-dimensional (2D) video content, wherein said immersive, 3D experience is provided via a Virtual Reality (VR) headset having a 3D viewing space, comprising:
A system for providing a user with an immersive, three-dimensional (3D) experience of pre-recorded two-dimensional (2D) video content, comprising:
A method for providing a user with an immersive, three-dimensional (3D) experience via a Virtual Reality (VR) headset having a 3D viewing space, comprising:
Dependencies are inferred from the claim text.