Three-dimensional object reconstruction from a video
AssigneeNVIDIA Corporation
InventorsXueting Li, Sifei Liu, Kihwan Kim, Shalini De Mello, Jan Kautz
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AssigneeNVIDIA Corporation
InventorsXueting Li, Sifei Liu, Kihwan Kim, Shalini De Mello, Jan Kautz
Estimating the term…
A three-dimensional (3D) object reconstruction neural network system learns to predict a 3D shape representation of an object from a video that includes the object. The 3D reconstruction technique may be used for content creation, such as generation of 3D characters for games, movies, and 3D printing. When 3D characters are generated from video, the content may also include motion of the character, as predicted based on the video. The 3D object construction technique exploits temporal consistency to reconstruct a dynamic 3D representation of the object from an unlabeled video. Specifically, an object in a video has a consistent shape and consistent texture across multiple frames. Texture, base shape, and part correspondence invariance constraints may be applied to fine-tune the neural network system. The reconstruction technique generalizes well—particularly for non-rigid objects.
A computer-implemented method of constructing a three-dimensional (3D) representation of an object, comprising:
A computer-implemented method of constructing a three-dimensional (3D) representation of an object, comprising:
A computer-implemented method of constructing a three-dimensional (3D) representation of an object, comprising:
A computer-implemented method of constructing a three-dimensional (3D) representation of an object, comprising:
A computer-implemented method of constructing a three-dimensional (3D) representation of an object, comprising:
A system, comprising:
A non-transitory computer-readable media storing computer instructions for constructing a three-dimensional (3D) representation of an object that, when executed by one or more processors, cause the one or more processors to perform the steps of:
A system, comprising:
A non-transitory computer-readable media storing computer instructions for constructing a three-dimensional (3D) representation of an object that, when executed by one or more processors, cause the one or more processors to perform the steps of:
Dependencies are inferred from the claim text.