Systems and Methods for Simulating Dynamic Objects Based on Real World Data
AssigneeUatc, LLC
InventorsMing Liang, Wei-Chiu Ma, Sivabalan Manivasagam, Raquel Urtasun, Bin Yang, Ze Yang
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AssigneeUatc, LLC
InventorsMing Liang, Wei-Chiu Ma, Sivabalan Manivasagam, Raquel Urtasun, Bin Yang, Ze Yang
Estimating the term…
Systems and methods for generating simulation data based on real-world dynamic objects are provided. A method includes obtaining two- and three-dimensional data descriptive of a dynamic object in the real world. The two- and three-dimensional information can be provided as an input to a machine-learned model to receive object model parameters descriptive of a pose and shape modification with respect to a three-dimensional template object model. The parameters can represent a three-dimensional dynamic object model indicative of an object pose and an object shape for the dynamic object. The method can be repeated on sequential two- and three-dimensional information to generate a sequence of object model parameters over time. Portions of a sequence of parameters can be stored as simulation data descriptive of a simulated trajectory of a unique dynamic object. The parameters can be evaluated by an objective function to refine the parameters and train the machine-learned model.
A computing system comprising:
A computer-implemented method comprising:
One or more tangible, non-transitory, computer readable media that store instructions that when executed by one or more processors cause the one or more processors to perform operations comprising:
Dependencies are inferred from the claim text.