Trainable agent for traversing user interface
AssigneeElectronic Arts Inc.
InventorsBijan Daei, Paul Robert Ghita, Ivan Doumenc, Jagtar Gill
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AssigneeElectronic Arts Inc.
InventorsBijan Daei, Paul Robert Ghita, Ivan Doumenc, Jagtar Gill
Estimating the term…
An example method of traversing a user interface of an interactive video game by a trainable agent includes: identifying a current observable state of an interactive video game; computing, by a neural network processing the current observable state, a plurality of user interface actions and their respective action scores; selecting, based on the action scores, a user interface action of the plurality of user interface actions; applying the selected user interface action to the interactive video game; and iteratively repeating the computing, selecting, and submitting operations until a desired target observable state of the interactive video game is reached.
A method, comprising:
A system, comprising:
A computer-readable non-transitory storage medium comprising executable instructions that, when executed by a computing device, cause the computing device to:
Dependencies are inferred from the claim text.