Methods and systems for generating an animation control rig
AssigneeWeta Digital Limited
InventorsNiall J. Lenihan, Sander van der Steen, Richard Chi Lei, Florian Deconinck
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AssigneeWeta Digital Limited
InventorsNiall J. Lenihan, Sander van der Steen, Richard Chi Lei, Florian Deconinck
Estimating the term…
An aspect provides a computer-implemented method for training controls for an animation control rig using a neural network. The method comprises receiving 502 a combination of training data, wherein the combination of training data includes a first set of training data derived from image capture poses of a physical object and a second set of training data derived from posing an animation version of the physical object; receiving 504 a set of coarse error data derived from a first training process of the combination of training data, the first training process comprising passing at least some of the combination of training data to the neural network as a sequence of training steps; determining 506 a rate of change of training errors associated with the coarse error data; in response to detecting 512 a rate of change of training errors that crosses a rate of change threshold, during a second processing of the combination of training data, varying 514 a learning rate over time based on a slope of the rate of change of training errors.
A computer-implemented method for training a computer system to use motion capture data to animate an animation control rig describing a model in a plurality of poses, the method comprising:
An apparatus comprising:
A non-transitory storage medium including instructions which, when executed by one or more processors, implement training a computer system to use motion capture data to animate an animation control rig describing a model in a plurality of poses, the instructions comprising:
Dependencies are inferred from the claim text.