Geometry buffer slice tool
AssigneeIntuitive Research and Technology Corporation
InventorsMichael Jones, Kyle Russell, Chanler Crowe Cantor, Michael Yohe
Life of this patent
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AssigneeIntuitive Research and Technology Corporation
InventorsMichael Jones, Kyle Russell, Chanler Crowe Cantor, Michael Yohe
Estimating the term…
A method for visualizing a three-dimensional volume for use in a virtual reality environment is performed by uploading two-dimensional images for evaluation, creating planar depictions of the two-dimensional images, and using thresholds to determine if voxels should be drawn. A voxel volume is created from the planar depictions and voxels. A user defines a plane to be used for slicing the voxel volume, and sets values of the plane location and plane normal. The slice plane is placed within the voxel volume and defines a desired remaining portion of the volumetric plane to be displayed. All but the desired remaining portion of the voxel volume is not drawn and the remaining portion is displayed.
A method of visualizing a three-dimensional volume for use in a virtual reality environment, comprising:
A method of visualizing a three-dimensional volume for use in a virtual reality environment, comprising:
A method of visualizing a three-dimensional volume for use in a virtual reality environment, comprising:
A method of visualizing a three-dimensional volume for use in a virtual reality environment, comprising:
Dependencies are inferred from the claim text.