Gaming system
OwnerJesper Michael Peterseninventor
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OwnerJesper Michael Peterseninventor
Estimating the term…
A computer-implemented gaming system and method are disclosed. The system is a three-dimensional multiplayer PC game system that has been designed to allow a plurality of players to access a game at the same time. The system collects the player information from a user participating in the game in a virtual environment for the first time. After entering the game, the system calculates the current position and moving speed of the payer. The position and moving speed of each player are controlled using a game engine. The system then calculates an attack value of the player over other players in the battle. The system enables the player to target and kill as many opponents as possible to win the battle. Further, the system gives a plurality of floating rewards with unpredictable variables for the good gameplay configured to enhance the performance of the player during battles.
A computer-implemented method for controlling access to a multiplayer battle game implemented in a computing device having a plurality of players that are displayed in a three-dimensional virtual environment, comprising the steps of:
Dependencies are inferred from the claim text.