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US 2021/0280010 A1Published application
Gaming benefits provided in association with accumulated advertising loyalty points
AssigneeIgt
InventorsVincent S. Lai, Patrick Danielson, Dwayne R. Nelson
Life of this patent
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Abstract
Systems and methods that employ advertising loyalty points to modify zero, one or more aspects of an electronic gaming machine.
Claims20
A gaming system comprising:
- a processor;
- and
- a memory device that stores a plurality of instructions that, when executed by the processor, cause the processor to:
- identify a user,
- determine an advertising loyalty point level associated with the identified user,
- responsive to the identified user being associated with a first advertising loyalty point level and a triggering event occurring:
- determine a first modification of a play of a game, and
- cause a display device to display the determined first modification of the play of the game, and
- responsive to the identified user being associated with a second, different advertising loyalty point level and the triggering event occurring:
- determine a second, different modification of the play of the game, and
- cause the display device to display the determined second, different modification of the play of the game.
8 more elements
A gaming system comprising:
- a processor;
- and
- a memory device that stores a plurality of instructions that, when executed by the processor, cause the processor to:
- identify a user,
- determine an advertising loyalty point level associated with the identified user,
- determine a quantity of accumulated advertising loyalty points associated with the identified user,
- responsive to the determined advertising loyalty point level being a first advertising loyalty point level, the determined quantity of accumulated advertising loyalty points being a first quantity of accumulated advertising loyalty points and a triggering event occurring:
- determine a first benefit, and
- cause a display device to display the determined first benefit,
- responsive to the determined advertising loyalty point level being the first advertising loyalty point level, the determined quantity of accumulated advertising loyalty points being a second, different quantity of accumulated advertising loyalty points and the triggering event occurring:
- determine a second, different benefit, and
- cause the display device to display the determined second, different benefit, and
- responsive to the determined advertising loyalty point level being a second, different advertising loyalty point level, the determined quantity of accumulated advertising loyalty points being the first quantity of accumulated advertising loyalty points and the triggering event occurring:
- determine the second, different benefit, and
- cause the display device to display the determined second, different benefit.
12 more elements
A method of operating a gaming system, the method comprising:
- identifying, by a processor, a user,
- determining, by the processor, an advertising loyalty point level associated with the identified user,
- responsive to the identified user being associated with a first advertising loyalty point level and a triggering event occurring:
- determining, by the processor, a first modification of a play of a game, and
- displaying, by a display device, the determined first modification of the play of the game, and
- responsive to the identified user being associated with a second, different advertising loyalty point level and the triggering event occurring:
- determining, by the processor, a second, different modification of the play of the game, and
- displaying, by the display device, the determined second, different modification of the play of the game.
5 more elements
Dependencies are inferred from the claim text.