Surfacing prerecorded gameplay video for in-game player assistance
AssigneeSony Interactive Entertainment Inc.
InventorsMichael Starich, Rae Yip
Life of this patent
Estimating the term…
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AssigneeSony Interactive Entertainment Inc.
InventorsMichael Starich, Rae Yip
Estimating the term…
A method, including: receiving, over a network from a plurality of first client devices that execute respective sessions of a video game, videos generated from the respective sessions at the first client devices; for each video, receiving, over the network from one of the first client devices, location metadata that identifies spatial locations in a virtual environment of the video game at which gameplay depicted by the video occurs, the location metadata being correlated to video frames of the video and identifying the spatial location of the gameplay depicted by a given video frame; during a session of the video game executed by a second client device, receiving, over the network, a current spatial location in the virtual environment of gameplay occurring in the session; using the current spatial location to select one or more of the videos; presenting, over the network, the selected videos at the second client device.
A method, comprising:
A non-transitory computer readable medium having program instructions embodied thereon that, when executed by at least one computing device, cause said at least one computing device to perform a method comprising the following operations:
Dependencies are inferred from the claim text.