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US 2021/0241570 A1Published application
Apparatus for playing a game
AssigneeBig Time Gaming, Pty Ltd.
InventorNik Robinson
Life of this patent
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Abstract
In an embodiment there is provided a game device including an input device; a display device operatively connected to a controller; the controller reading a non-transitory computer readable medium containing operative instructions where, in response to an input from an input device the controller causes the display device to display a representation of slot machine reels wherein matched game symbols exceeding a matching threshold value are removed revealing smaller game symbols available for game play.
Claims19
A game device comprising:
- an input device;
- a display device operatively connected to a controller;
- the controller reading a non-transitory computer readable medium containing operative instructions where, in response to an input from an input device the controller causes the display device to display:
- a first game grid composed of subdividable grid elements arrayed in a series of rows and columns configured to support game symbols;
- populating the first game grid with a random selection of large game symbols;
- randomizing the positions of large game symbols via column rotation;
- matching a defined number of adjacent large game symbols across rows and columns;
- clearing adjacent matched large game symbols that exceed a matched clearance threshold from the large grid elements;
- increasing a match counter for each matched group exceeding a matched clearance threshold;
- subdividing the cleared large grid elements into a plurality of small grid elements configured to support small game symbols arrayed in a series of rows and columns said plurality contained within the space of the original large grid element;
- populating the small grid elements with small game symbols;
- randomizing the small game symbols via column rotation;
- matching the small game symbols across rows and columns additionally matching with large game symbols;
- clearing adjacent small and large game symbols that exceed a matched clearance threshold from the small grid elements;
- clearing matched large game symbols and subdividing cleared large grid element into cleared small grid elements;
- cascading small game symbols into the cleared small grid elements;
- repeating matching, clearing, populating, rotating, and cascading steps until no large or small game symbols match;
- awarding a prize based upon matched large and small game symbols.
15 more elements
A device comprising:
- a display;
- a processing unit;
- a game controller operatively connected to the display, configured to facilitate interaction with a player and allow a player to place a wager in accordance with a predetermined paytable;
- a memory device that stores a plurality of different paytables for the game, each of the paytables including a plurality of awards and a plurality of respective outcomes associated with those awards, each said paytable having an average expected value associated with the plurality of awards and plurality of respective outcomes of said paytable, wherein a plurality of the average expected values are different;
- and
- a non-transitory computer-readable medium;
- and,
- wherein the display, processing unit, game controller, and memory device are operatively connected to each other in a configuration that enables a player to control and interact with a game stored on computer readable code in the non-transitory computer readable medium, said code configuring the controller to drive the display of:
- a game grid composed of large grid elements arrayed in a series of rows and columns configured to support large game symbols;
- populating the game grid with a random selection of large game symbols;
- randomizing the positions of large game symbols via column rotation;
- matching a defined number of adjacent large game symbols across rows and columns;
- clearing adjacent matched large game symbols that exceed a matched clearance threshold from the large grid elements;
- increasing a match counter for each matched group exceeding a matched clearance threshold;
- subdividing the cleared large grid elements into a plurality of small grid elements configured to support small game symbols arrayed in a series of rows and columns;
- populating the small grid elements with small game symbols;
- randomizing the small game symbols via column rotation;
- matching the small game symbols across rows and columns additionally matching with large game symbols;
- clearing adjacent small and large game symbols that exceed a matched clearance threshold from the small grid elements;
- clearing matched large game symbols and subdividing cleared large grid element into cleared small grid elements;
- cascading small game symbols into the cleared small grid elements;
- repeating matching, clearing, populating, rotating, and cascading steps until no large or small game symbols match;
- awarding a prize based upon matched large and small game symbols.
20 more elements
Dependencies are inferred from the claim text.