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US 2021/0241502 A1Published application
Method for improved handling of texture data for texturing and other image processing tasks
AssigneeWeta Digital Limited
InventorsKimball D. Thurston, III, Luca Fascione, Sébastien Nicolas Speierer
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Abstract
An imagery processing system that combines MIP level filtering with spatial filtering when rendering images. Filtering can be performed in an order that optimizes memory accesses during the rendering process.
Claims13
A computer-implemented method of processing textures to determine a sample, the method comprising:
- under the control of one or more computer systems configured with executable instructions:
- receive a filter region representation, wherein the filter region representation comprises computer-readable data corresponding to sample region of a virtual mapping to be sampled;
- determining a first texture dataset;
- determining a filter kernel for the filter region representation, the filter kernel corresponding to the sample region, wherein the filter kernel comprises one or more kernel weights over the sample region;
- storing the filter kernel;
- determining a subset of the first texture dataset upon which the filter kernel is to be applied;
- storing a schedule of the subset, wherein positions of texels within the first texture dataset are determinable from the schedule;
- applying the schedule and the filter kernel to the first texture dataset to determine a first texture contribution for the sample region;
- determining a second texture dataset;
- applying the schedule and the filter kernel to the second texture dataset to determine a second texture contribution for the sample region;
- and
- combining the first texture contribution and the second texture contribution to determine an overall accumulated output for the sample region as the sample.
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