Hiding latency in wireless virtual and augmented reality systems
AssigneeATI Technologies ULC
InventorsMikhail Mironov, Gennadiy Kolesnik, Pavel Siniavine
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AssigneeATI Technologies ULC
InventorsMikhail Mironov, Gennadiy Kolesnik, Pavel Siniavine
Estimating the term…
Systems, apparatuses, and methods for hiding latency for wireless virtual reality (VR) and augmented reality (AR) applications are disclosed. A wireless VR or AR system includes a transmitter rendering, encoding, and sending video frames to a receiver coupled to a head-mounted display (HMD). In one scenario, the receiver measures a total latency required for the system to render a frame and prepare the frame for display. The receiver predicts a future head pose of a user based on the total latency. Next, a rendering unit at the transmitter renders, based on the predicted future head pose, a new frame with a rendered field of view (FOV) larger than a FOV of the headset. The receiver rotates the new frame by an amount determined by the difference between the actual head pose and the predicted future head pose to generate a rotated version of the new frame for display.
A system comprising:
A method comprising:
An apparatus comprising:
Dependencies are inferred from the claim text.