Deque System of Representational Game State
OwnerRyan Michael Gibbonsinventor
Life of this patent
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Abstract
A system that allows direct manipulation of numerical parameters while playing games. Vertical columns of physical units are formed into deques that each represent between one and three parameters of the game state at a given time. The game's mechanics are defined as a set of state transitions, each of which map a configuration of units/deques, along with a nonnegative integer input, to a new configuration of units/deques. This new configuration directly represents the resultant game state and parameters thereof, and is naturally subject to further systematic manipulation.
Claims1
A system that encapsulates game state and mechanics comprising:
- (a) vertical columns of physical units that function as double-ended queues (“deques”),
- (b) a set of designations for subsets of the units,
- (c) a set of deque definitions, and
- (d) a set of state transition functions that transfer units between deques,
- whereby players of games are afforded a means to directly manipulate and account for the numerical parameters relevant to them.
Dependencies are inferred from the claim text.