Systems and methods for a network-based video game application
AssigneeElectronic Arts Inc.
InventorYoungSeok Yoo
Life of this patent
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AssigneeElectronic Arts Inc.
InventorYoungSeok Yoo
Estimating the term…
Embodiments of the systems and methods disclosed herein provide a game that includes at least two users that each have a preconfigured set of playable virtual entities. The users draw playable virtual entities from each of their respective sets of playable virtual entities, and can play the playable virtual entities in one or more battles to facilitate moving a virtual positional marker towards a goal or shooting a goal, wherein the battle procedures are based on a turn priority. Certain attributes are associated with the playable virtual entities so that playable virtual entity effects, OVR values, and salary values can affect which playable virtual entities are in a deck and how the playable virtual entities are affected by the location of the virtual positional marker and/or other playable virtual entities.
A system comprising:
A computer-implemented method comprising:
Dependencies are inferred from the claim text.