Non-intrusive 360 view without camera at the viewpoint
AssigneeDiscovery Communications, Inc.
InventorLeon VOGELZANG
Life of this patent
Estimating the term…
Abstract
The invention includes systems and methods to provide a non-intrusive 360 view without a camera at the viewpoint. The invention processes video feeds from an array of cameras to track an object in the video feeds and generates an immersive media from the video feeds. The system identifies a primary object and tracks the primary object with an array of mounted sets of at least two cameras. Each of the sets including a camera directed at the object and another camera directed at a background of the object. The system then stitches the video feeds to generate the immersive media.
Claims19
A system for capturing video from an array of cameras to generate an immersive media for playback, the system comprising:
- an array of mounts surrounding a field of an event, each of the mounts comprising an actuating mechanism;
- wherein the array of cameras is attached to the mounts in sets of at least two cameras to each mount, each of the sets of the at least two cameras comprising:
- a first camera directed at a primary object of the event, and
- a second camera directed at a background of the primary object;
- and
- a computing server to actuate the mounts to follow the primary object through the field of the event, and to receive and process the video from the array of cameras to generate the immersive media using a known location of each of the cameras and image stitching.
A computer system for capturing video from an array of cameras to generate an immersive media for playback, the computer system comprising:
- a processor to control an actuating mechanism of each mount of an array of mounts surrounding a field of an event to follow a primary object through the field of the event by analyzing video from the array of cameras with an image processing technique to identify the primary object, and to receive and process the video from the array of cameras attached to the mounts to generate the immersive media based on a known location of each of the cameras and an image processing technique,
- wherein the array of cameras is attached to the mounts in sets of at least two cameras to each mount, each of the sets of the at least two cameras comprising:
- a first camera of the at least two cameras directed at a primary object of the event, and
- a second camera of the at least two cameras directed at a background of the primary object.
A computer-implemented method for capturing video from an array of cameras to generate an immersive media for playback, the method comprising:
- receiving, by a processor, video feeds from the array of cameras surrounding a field of an event;
- analyzing, by the processor, the video feeds to identify a primary object in the video feeds;
- directing, by the processor, an actuating mechanism of each mount of an array of mounts to follow the primary object, wherein the array of cameras are attached to the array of mounts in sets of at least two cameras of the array of cameras to each mount of the array of mounts, each of the sets comprises a first camera of the at least two cameras directed at the primary object of the event and a second camera of the at least two cameras directed at a background of the primary object;
- and
- generating, by the processor, the immersive media from the video feeds by stitching the video feeds together based on a known location of each of the cameras and an image processing technique.
Dependencies are inferred from the claim text.