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US 2021/0012618 A1Published application
Gaming system and method for determining awards based on matching symbols
AssigneeIgt
InventorScott Caputo
Life of this patent
Estimating the term…
Abstract
In various embodiments, the present disclosure relates generally to gaming systems and methods for providing an award based on matching symbols.
Claims19
A gaming system comprising:
- a processor;
- and
- a memory device which stores a plurality of instructions, which when executed by the processor, cause the processor to:
- cause a display device to display a plurality of symbols at a plurality of symbol display positions, the plurality of symbols selected from a set of available symbols,
- receive an input to form a symbol match,
- for each formed symbol match comprising at least a first quantity of the displayed symbols:
- determine an award associated with the symbols of the formed symbol match, and
- cause the display device to display the determined award associated with the symbols of the formed symbol match,
- responsive to the formed symbol match comprising a second quantity of the displayed symbols, modify the set of available symbols by removing a symbol from the set of available symbols and adding a different symbol to the set of available symbols, wherein the second quantity of the displayed symbols is greater than the first quantity of the displayed symbols, and
- responsive to the formed symbol match comprising a third quantity of the displayed symbols, the third quantity of the displayed symbols being greater than the second quantity of the displayed symbols:
- receive an input of a selection of one of the displayed symbols at one of the symbol display positions,
- select another one of the displayed symbols at another one of the symbol display positions which is related to the symbol display position of the selected symbol,
- independent of any symbol match formed from the selected symbols, determine an award associated with the selected symbols, and
- cause the display device to display the determined award associated with the selected symbols.
11 more elements
A gaming system comprising:
- a processor;
- and
- a memory device which stores a plurality of instructions, which when executed by the processor, cause the processor to:
- cause a display device to display a plurality of symbols at a plurality of symbol display positions, the plurality of symbols selected from a set of available symbols,
- receive an input to move one of the symbols to another of the symbol display positions to form a symbol match,
- for each formed symbol match comprising at least a first quantity of the displayed symbols:
- determine an award associated with the symbols of the formed symbol match,
- cause the display device to display the determined award associated with the symbols of the formed symbol match,
- remove the symbols of the formed symbol match,
- replace the removed symbols with symbols from the set of available symbols,
- responsive to the formed symbol match comprising a second quantity of the displayed symbols, modify the set of available symbols by removing a symbol from the set of available symbols and adding a different symbol to the set of available symbols, wherein the second quantity of the displayed symbols is greater than the first quantity of the displayed symbols and each modification of the set of available symbols is associated with an increase of an average expected value of the set of available symbols, and
- responsive to the formed symbol match comprising a third quantity of the displayed symbols, the third quantity of the displayed symbols being greater than the second quantity of the displayed symbols:
- receive an input of a selection of one of the displayed symbols at one of the symbol display positions,
- select another one of the displayed symbols at another one of the symbol display positions which is related to the symbol display position of the selected symbol,
- independent of any symbol match formed from the selected symbols, determine an award associated with the selected symbols,
- cause the display device to display the determined award associated with the selected symbols,
- remove the selected symbols, and
- replace the removed symbols with symbols from the set of available symbols.
15 more elements
A method of operating a gaming system, the method comprising:
- displaying, by a display device, a plurality of symbols at a plurality of symbol display positions, the plurality of symbols selected from a set of available symbols,
- receiving an input to form a symbol match,
- for each formed symbol match comprising at least a first quantity of the displayed symbols:
- determining, by a processor, an award associated with the symbols of the formed symbol match, and
- displaying, by the display device, the determined award associated with the symbols of the formed symbol match,
- responsive to the formed symbol match comprising a second quantity of the displayed symbols, modifying, by the processor, the set of available symbols by removing a symbol from the set of available symbols and adding a different symbol to the set of available symbols, wherein the second quantity of the displayed symbols is greater than the first quantity of the displayed symbols, and
- responsive to the formed symbol match comprising a third quantity of the displayed symbols, the third quantity of the displayed symbols being greater than the second quantity of the displayed symbols:
- receiving an input of a selection of one of the displayed symbols at one of the symbol display positions,
- selecting, by the processor, another one of the displayed symbols at another one of the symbol display positions which is related to the symbol display position of the selected symbol,
- independent of any symbol match formed from the selected symbols, determining, by the processor, an award associated with the selected symbols, and
- displaying, by the display device, the determined award associated with the selected symbols.
8 more elements
Dependencies are inferred from the claim text.