Block-based player construct identification
AssigneeFujitsu Limited
InventorsCong CHEN, Ajay CHANDER, Kanji UCHINO
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AssigneeFujitsu Limited
InventorsCong CHEN, Ajay CHANDER, Kanji UCHINO
Estimating the term…
A method may include obtaining a multiple known objects and a player construct, comparing the player construct to the known objects, and determining whether the comparison exceeds a matching threshold. If a comparison exceeds the matching threshold, the player construct is assigned to a class associated with one of the known objects, and a meaningfulness measurement can be determined. The meaningfulness measurement may be based on a quantity of player constructs, including the first player construct, a similarity between elements in the class, and a similarity between the class and one or more other classes. The player construct may be created using physical blocks embedded with sensors or electronic blocks.
A method comprising;
The method of claim 8, wherein comparing the player construct to the plurality of known objects comprises comparing the scaled and filled player construct with the scaled and filled one of the plurality of known objects to determine a number of filled cells within the grid of the player construct that overlap with filled cells within the grid of the one of the plurality of known objects.
The method of claim 9, wherein determining the similarity between elements in the class includes:
The method of claim 9, wherein determining the similarity between the class and one or more other classes includes:
A non-transitory computer readable medium having stored therein executable code that, when executed by a processor, causes the processor to perform or control performance of operations, the operations comprising:
A system comprising:
Dependencies are inferred from the claim text.