Adaptive teaching system for generating gamified training content and integrating machine learning
AssigneeProgrentis Corp.
InventorsCarlos Armando Amado, Emilio Torres Gonzalez
Life of this patent
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Abstract
An improved system and method for generating gamified training content using multimodal human-machine interfaces controlled by an adaptive backend training system. Such a system can include a gamification engine working in conjunction with a machine learning engine for adaptively updating or restructuring database elements by analyzing existing data and applying external training data. Training content can thus be progressively optimized for various users, groups, and training contexts as the system adapts.
Claims40
An adaptive teaching system, comprising:
- a content database for storing content data including free format text data;
- a gamification engine coupled to the content database, the gamification engine for producing a gamified text;
- a machine learning engine coupled to the gamification engine for executing machine learning program code;
- at least one human-machine interface coupled to the gamification engine, the at least one human-machine interface for presenting the gamified text interface and gathering text data;
- a diagnostic database coupled to the gamification engine for storing diagnostic data;
- and
- the machine learning engine executing the machine learning program code for:
- querying the diagnostic database to obtain the diagnostic data;
- comparing the text data to the diagnostic data;
- and
- generating at least one diagnostic result based on the comparison.
An adaptive teaching system, comprising:
- a content database for storing content data including free format text data;
- a gamification engine coupled to the content database, the gamification engine for producing a gamified text interface;
- at least one human-machine interface coupled to the gamification engine, the human-machine interface for presenting the gamified text interface and gathering text data;
- an event history database coupled to the gamification engine for storing event history data;
- a diagnostic database coupled to the gamification engine for storing diagnostic data;
- an intelligence database coupled to the gamification engine for storing intelligence data;
- a machine learning engine coupled to the gamification engine, wherein the machine learning engine executes machine learning program code for:
- calling a machine learning algorithm;
- comparing the diagnostic data to at least one of the event history data, the text data, or the intelligence data via the machine learning algorithm;
- determining, based on the comparison, at least one diagnostic association between the diagnostic data and the at least one of the event history data, the text data, the content data, the intelligence data, or external data from a remote database;
- and modifying the diagnostic database based on the diagnostic association.
Dependencies are inferred from the claim text.