Apparatus and Method for a Game with Symbol Array of Varying Size
AssigneeNovomatic AG
InventorsHeike Schmidt, Daniel Huppert
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Abstract
In accordance with some embodiments, an electronic gaming machine and method for a game of play is provided for use in a gaming establishment, or on a general purpose computing device for offering games with multiple outcomes. The outcome of game play is displayed as a symbol array on a display device. The size of the symbol array may be varied dynamically (expanded or contracted) from one game play to another by adding or removing at least one symbol position once a trigger event has been detected.
Claims23
A gaming system via which a player plays a game, the game including a symbol array comprising a first number of symbol positions, the gaming system comprising:
- a display device configured to display a sequence of game play with symbols arranged in the symbol array as game outcomes;
- an input device configured to receive input from a player to initiate a game play;
- a control unit in operative communication with the display device and the input device, and configured to control the game play to provide a plurality of symbols positioned in the symbol array, the control unit operable to:
- initiate the game play in response to player input via the input device;
- identify a trigger event during the game play;
- determine, responsive to the trigger event, a defined range for varying a size of the symbol array for use in at least one subsequent game play;
- generate a resized symbol array by varying the size of the symbol array in accordance with the range;
- randomly determine an active symbol array area within the resized symbol array;
- and
- apply the resized symbol array and the active symbol array area for the at least one subsequent game play.
Dependencies are inferred from the claim text.