Wearable devices for use in an entertainment environment
AssigneeInternational Business Machines Corporation
InventorsASMAHAN A. ALI, ALI Y. DUALE, MUSTAFA Y. MAH
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AssigneeInternational Business Machines Corporation
InventorsASMAHAN A. ALI, ALI Y. DUALE, MUSTAFA Y. MAH
Estimating the term…
Methods, systems and computer program products for utilizing wearable devices in an entertainment environment are provided. Aspects include creating associations between a plurality of individuals and a plurality of wearable devices and classifying each of the plurality of individuals into one or more groups, wherein each group includes at least one child and at least one parent. Aspects also include tracking a location of one of the plurality of wearable devices associated with a first child of a first group and based on a determination that the first child is attempting to leave a predetermined area, determining whether the first child is accompanied by a first adult, wherein the first adult is a member of the first group.
A computer-implemented method for utilizing one or more wearable devices in an entertainment environment, the method comprising:
A computer program product for utilizing one or more wearable devices in an entertainment environment, the computer program product comprising:
A processing system for utilizing one or more wearable devices in an entertainment environment including a processing system configured to:
Dependencies are inferred from the claim text.