Game system, method, and non-transitory computer-readable storage medium with executable game program stored thereon, which can provide vibration to user
AssigneeNintendo Co., Ltd.
InventorShigetoshi GOHARA
Life of this patent
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AssigneeNintendo Co., Ltd.
InventorShigetoshi GOHARA
Estimating the term…
In a game system, one or more processors provide such a screen representation that an object moving in a virtual space turns left in accordance with a first operation input by a user onto an operation portion and such a screen representation that an object moving in the virtual space turns right in accordance with a second operation input by the user onto the operation portion. The one or more processors vibrate a first vibration portion more strongly than a second vibration portion when the screen representation that the object turns left is provided and vibrate the second vibration portion more strongly than the first vibration portion when the screen representation that the object turns right is provided.
A game system comprising:
A game system comprising:
A method performed in a game device including a first vibration portion arranged in a portion held with one hand of a user and a second vibration portion arranged in a portion held with the other hand of the user, the method comprising:
A non-transitory computer-readable storage medium with an executable game program stored thereon, the game program being executed in a processor of a game device including a first vibration portion arranged in a portion held with one hand of a user and a second vibration portion arranged in a portion held with the other hand of the user, the game program causing the processor to perform:
Dependencies are inferred from the claim text.