Server, method of controlling a server, and program
AssigneeGREE, Inc.
InventorTakaya MATSUI
Life of this patent
Estimating the term…
Abstract
Provided are a server, a method of controlling a server, and a program that can increase the variations on methods for acquiring an item or the like and enhance interest in a game. Included are receiving, from a user, an item change request for changing first item data; displaying, to the user, a selection screen to display a plurality of options after receiving the item change request; and providing the user with second item data when a selected option on the selection screen is a correct answer.
Claims21
A game server comprising:
- a control unit;
- a communication unit;
- a memory unit;
- reception means for receiving in the communication unit, from a user, a request for changing first item data in the memory unit by an operation unit of a communication terminal;
- display means for displaying, to the user on the communication terminal, a selection screen to display a plurality of options determined by the control unit when the reception means receives the request;
- and
- provision means for providing the user with second item data on the communication terminal when a selected option on the selection screen satisfies a predetermined condition as determined by the control unit based on values in an option table of the memory unit.
A method of controlling a game server, comprising:
- receiving, from a user on an operation unit of a communication terminal, a request for changing first item data at a communication unit of the game server;
- displaying, to the user on a display unit of the communication terminal, a selection screen of data generated by a control unit of the game server that displays a plurality of options from an item data table of a memory unit of the game server, when the request is received;
- and
- providing the user with second item data when a selected option on the selection screen satisfies a predetermined condition as determined by the control unit of the game server based on information stored in an option table in the memory unit.
A computer-readable non-transitory recording medium having recorded thereon instructions to be executed by a computer, the instructions causing the computer to execute the steps of:
- receiving, from a user on a communication terminal, a request for changing first item data at a communication unit on a game server;
- displaying, to the user on a display unit of the communication terminal, a selection screen to display a plurality of options determined by a control unit on the game server from data in an item data tables in a memory unit of the game server when the request is received;
- and
- providing the user with second item data from an item information table in the memory unit of the game server when a selected option on the selection screen of the communication terminal satisfies a predetermined condition as determined by the control unit based on values stored in an option table of the memory unit.
A computer-readable non-transitory recording medium having recorded thereon instructions to be executed by a computer, the instructions causing the computer to execute the steps of:
- receiving, a the user on a communication terminal, a request for changing first item data;
- displaying, to the user on a display unit of the communication terminal, a selection screen to display a plurality of options determined by a control unit on the communication terminal from data in an item data tables in a memory unit of the communication terminal when the request is received;
- and
- providing the user with second item data from an item information table in the memory unit of the communication terminal when a selected option on the selection screen of the communication terminal satisfies a predetermined condition as determined by the control unit based on values stored in an option table of the memory unit.
Dependencies are inferred from the claim text.