Handheld game and dexterity training device
AssigneeMaury Simms
InventorMaury Simms
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AssigneeMaury Simms
InventorMaury Simms
Estimating the term…
Provided is a handheld dexterity training technology. In one example a handheld dexterity training device comprises two portions that are rotatable relative to one another about the axis of rotation of a twisting joint that connects them together. One portion comprises a handle while the other portion comprises a panel having a playing surface that can be used to strike a ball to make it bounce. A stopper prevents rotation beyond a certain angular range. The rotatability of the handle relative to the playing surface poses a particular challenge. A releasable lock can bind the two portions together. Other features and components are possible. A method of dexterity training is also provided.
A handheld dexterity training device comprising:
A handheld dexterity training device comprising a handle for manipulating the device and a playing surface for striking a ball, said handle and said playing surface being interconnected by a twisting joint allowing rotation of said handle relative to said playing surface wherein said rotation of said handle relative to said playing surface is limited by a rotation limiting device reducing said rotation of said handle relative to said playing surface to a particular angular range.
A method of dexterity training comprising:
Dependencies are inferred from the claim text.