Method for sharing emotions through the creation of three dimensional avatars and their interaction
AssigneeMach-3D Sarl
InventorsMassimiliano Tarquini, Olivier Chandra De Keyser, Allessandro Ligi
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AssigneeMach-3D Sarl
InventorsMassimiliano Tarquini, Olivier Chandra De Keyser, Allessandro Ligi
Estimating the term…
A two-dimensional image is transformed into at least one portion of a human or animal body into a three-dimensional model. An image is acquired that includes the at least one portion of the human or animal body. An identification is made of the at least one portion within the image. Searches are made for features indicative of the at least one portion of the human or animal body within the at least one portion. One or more identifications are made of a set of landmarks corresponding to the features. An alignment is a deformable mask including the set of landmarks. The deformable mask includes a number of meshes corresponding to the at least one portion of the human or animal body. The 3D model is animated by dividing it into concentric rings, quasi rings and applying different degrees of rotation to each ring.
A method for transforming a two-dimensional image of at least one portion of a human or animal body into a three-dimensional model, comprising:
The method according to claim 4, wherein the at least one portion of the human or animal body includes at least a face and step c) includes searching for facial features, the set of landmarks corresponding to facial features.
The method according to claim 5, further comprising;
The method according to claim 5, further comprising:
The method according to claim 7, further comprising step:
The method according to claim 8, further including at least one of:
The method according to claim 10, further comprising:
The method according to claim 10, further comprising:
The method according to claim 11, further comprising:
Dependencies are inferred from the claim text.