Server device and non-transitory computer-readable storage medium storing game program
AssigneeDeNA Co., Ltd.
InventorsShinnosuke YUKISHITA, Masaki ARIZUKA, Takashi OHKUBO, Yusuke SUMAKI
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AssigneeDeNA Co., Ltd.
InventorsShinnosuke YUKISHITA, Masaki ARIZUKA, Takashi OHKUBO, Yusuke SUMAKI
Estimating the term…
A server device stores a plurality of first messages and a plurality of second messages to be made available to a player as a result of a use condition being satisfied. The server device generates, if the use condition is not satisfied, a first message list including only the first fixed messages and generates, if the use condition is satisfied, a second message list including at least one of the second fixed messages. In response to a request from a player terminal, the server device generates, before the use condition is satisfied, data of a game screen including a selection operation area allowing a player to select a message from the first message list and generates, after the use condition is satisfied, data of a game screen including a selection operation area allowing a player to select a message from the second message list.
A server device to be connected, via a network, to one or more player terminals each to be used by a player who plays a game, comprising:
A non-transitory computer-readable storage medium storing a game program causing a computer to execute a process, the process comprising:
Dependencies are inferred from the claim text.