Person-to-person wagering system using accomplishment-based games and applications to record score, achievement or time in an asyncronous manner using public or private networks
AssigneeCentennial Corporation
InventorsJames Peter Kosta, William Joseph McMaster
Life of this patent
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Abstract
Various techniques are described for facilitating implementation and use of accomplishment-based games or applications for wager-based challenges (collectively “Game” or “Challenge”) for the purpose of facilitating person-to-person, business-to-business, and/or business-to-consumer wagering in an asynchronous environments.
Claims20
A computer-implemented gaming method implemented in a gaming network, the method comprising:
- causing a controller of a computerized wagering system to execute a plurality of instructions, which are stored in a memory device, to control a first wager-based gaming session;
- enabling a Challenge Initiator to selectively customize and define an accomplishment-based, wager-based Challenge Offer (“Challenge Offer”), the Challenge Offer defining a first set of accomplishment criteria and defining a first set of wager criteria;
- receiving, at the computerized wagering system, a first request to initiate the Challenge Offer;
- receiving, at the computerized wagering system, information relating to the Challenge Offer including the first set of accomplishment criteria and first set of wager criteria;
- publishing the Challenge Offer to at least one challenger;
- receiving, at the computerized wagering system, a first Challenge Offer acceptance from a first challenger desiring to participate in the Challenge Offer;
- automatically initiating, in response to detection of a first set of conditions and/or events, a start of a first accomplishment-based, wager-based challenge session (“first challenge session”) associated with the Challenge Offer;
- enabling the first challenger to participate in the first challenge session;
- automatically initiating, in response to detection of a second set of conditions and/or events, an end of the first challenge session;
- automatically determining a final outcome or result of the first challenge session;
- and
- automatically distributing, using information relating to the final outcome or result of the first challenge session, wager-related winnings and/or losses to the first challenger and Challenge Initiator.
A computerized wagering system implemented in a wagering network, the system comprising:
- at least one processor;
- at least one interface operable to establish a communication link to at least one network device;
- and
- a memory storing a plurality of instructions;
- the at least one processor being operable to execute the plurality of instructions stored in the memory, and being operable to operate with the memory and the at least one interface to:
- cause a controller of a computerized wagering system to execute a plurality of instructions, which are stored in a memory device, to control a first wager-based gaming session;
- enable a Challenge Initiator to selectively customize and define an accomplishment-based, wager-based Challenge Offer (“Challenge Offer”), the Challenge Offer defining a first set of accomplishment criteria and defining a first set of wager criteria;
- receive, at the computerized wagering system, a first request to initiate the Challenge Offer;
- receive, at the computerized wagering system, information relating to the Challenge Offer including the first set of accomplishment criteria and first set of wager criteria;
- publish the Challenge Offer to at least one challenger;
- receive, at the computerized wagering system, a first Challenge Offer acceptance from a first challenger desiring to participate in the Challenge Offer;
- automatically initiating, in response to detection of a first set of conditions and/or events, a start of a first accomplishment-based, wager-based challenge session (“first challenge session”) associated with the Challenge Offer;
- enable the first challenger to participate in the first challenge session;
- automatically initiating, in response to detection of a second set of conditions and/or events, an end of the first challenge session;
- automatically determine a final outcome or result of the first challenge session;
- and
- automatically distribute, using information relating to the final outcome or result of the first challenge session, wager-related winnings and/or losses to the first challenger and Challenge Initiator.
A computerized wagering system implemented in a wagering network, the system comprising:
- a controller of a computerized wagering system to execute a plurality of instructions, which are stored in a memory device, to control a first wager-based gaming session;
- means for enabling a Challenge Initiator to selectively customize and define an accomplishment-based, wager-based Challenge Offer (“Challenge Offer”), the Challenge Offer defining a first set of accomplishment criteria and defining a first set of wager criteria;
- means for receiving, at the computerized wagering system, a first request to initiate the Challenge Offer;
- means for receiving, at the computerized wagering system, information relating to the Challenge Offer including the first set of accomplishment criteria and first set of wager criteria;
- means for publishing the Challenge Offer to at least one challenger;
- means for receiving, at the computerized wagering system, a first Challenge Offer acceptance from a first challenger desiring to participate in the Challenge Offer;
- means for automatically initiating, in response to detection of a first set of conditions and/or events, a start of a first accomplishment-based, wager-based challenge session (“first challenge session”) associated with the Challenge Offer;
- means for enabling the first challenger to participate in the first challenge session;
- means for automatically initiating, in response to detection of a second set of conditions and/or events, an end of the first challenge session;
- means for automatically determining a final outcome or result of the first challenge session;
- and
- means for automatically determining whether or not the first challenger was successful in satisfying or completing the first set of accomplishment criteria before the end of the first challenge session;
- and
- means for automatically distributing, using information relating to the final outcome or result of the first challenge session, wager-related winnings and/or losses to the first challenger and Challenge Initiator.
Dependencies are inferred from the claim text.