Using a message-oriented protocol in a gaming machine
AssigneeIgt
InventorsErik B. Petersen, Kevin Higgins, David L. Kern, JR., Russell Klenk, Danny Miles, William Chad Little
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Abstract
A gaming machine, such as a video slot or video poker machine, may be configured to use a message-oriented protocol. An application on the gaming machine may request subscription to a topic managed by a message broker. The application may receive a message published to the topic by another application and alter its execution in response.
Claims28
A method of using a message-oriented protocol in a gaming machine comprising:
- generating, by a processing circuit of the gaming machine, a topic subscription request by a first application on the gaming machine;
- sending the topic subscription request to a message broker;
- receiving, at the processing circuit, a message published to a topic corresponding to the topic subscription request, the message being published to the topic by a second application;
- and
- altering the execution of the first application on the gaming machine based in part on the received message.
A gaming machine comprising a processing circuit configured to:
- generate a topic subscription request by a first application on the gaming machine;
- send the topic subscription request to a message broker;
- receive a message published to a topic corresponding to the topic subscription request, the message being published to the topic by a second application;
- and
- alter the execution of the first application on the gaming machine based in part on the received message.
A computer-readable storage medium having machine instructions stored therein, the instructions being executable by a processor to cause the processor to perform operations comprising:
- generating a topic subscription request by a first application on the gaming machine;
- sending the topic subscription request to a message broker;
- receiving a message published to a topic corresponding to the topic subscription request, the message being published to the topic by a second application;
- and
- altering the execution of the first application on the gaming machine based in part on the received message.
A method of using a message-oriented protocol in a gaming environment comprising:
- generating, by a processing circuit of a computing device, a topic subscription request by a first application on the server;
- sending the topic subscription request to a message broker;
- and
- receiving, at the processing circuit, a message published to a topic corresponding to the topic subscription request, the message being published to the topic by a second application, the second application being executed on an electronic gaming machine in communication with the computing device.
A computing device for use with a gaming environment comprising a processing circuit configured to:
- generate a topic subscription request by a first application being executed by the processing circuit;
- send the topic subscription request to a message broker;
- and
- receive a message published to a topic corresponding to the topic subscription request, the message being published to the topic by a second application, the second application being executed on an electronic gaming machine in communication with the computing device.
Dependencies are inferred from the claim text.