Gaming system providing a destructible game object mechanic
AssigneeZynga Inc.
InventorsPeter Pao Lai, Christopher David Wiggins
Life of this patent
Estimating the term…
Loading patent…
AssigneeZynga Inc.
InventorsPeter Pao Lai, Christopher David Wiggins
Estimating the term…
A system, computer-readable storage medium storing at least one program, and a computer-implemented method for providing a destructible game object mechanic are presented. For example, an embodiment may generate a destructible game object within a game board assigned to a user. The destructible game object may be represented by an initial state, one or more destructed states, and a reward state. Responsive to detecting a game action that satisfies a part requirement precondition associated with the one or more destructed states, the embodiment may advance the destructible game object from the initial state to the one or more destructed states. Further, responsive to detecting fulfillment of a part requirement precondition associated with the reward state, the embodiment may replace the destructible game object with a reward object.
A computer-implemented method, comprising:
A computer-implemented system, comprising:
A non-transitory computer-readable medium storing executable instructions thereon, which, when executed by a processor, cause the processor to perform operations comprising:
Dependencies are inferred from the claim text.