Pause and resume schemes for gesture-based game
AssigneeEmpire Technology Development LLC
InventorsSeungil KIM, Youngil KO
Life of this patent
Estimating the term…
Abstract
Technologies are generally described for pausing and resuming a gesture-based game. In some examples, a method performed under control of a gesture-based game system includes receiving a pause command that indicates pausing play of a gesture-based game and in response to the receipt of the pause command, capturing a first image of a player currently playing the gesture-based game, the first image being associated with a first posture of the player substantially at the time of the pause command and generating an outline of the player corresponding to the first image of the player.
Claims20
A method performed under control of a processor for a gesture-based game system, comprising:
- receiving, by the processor, a pause command to pause play of a gesture-based game;
- capturing, by the processor, a first image of a player that includes the player in a first posture at a substantially same time as the receiving of the pause command;
- generating, by the processor, an outline of the player corresponding to the first image of the player,
- wherein the generating the outline of the player includes calculating, by the processor:
- x-y coordinates of the outline of the player, and
- positions of pixels included in the outline based, at least in part, on the calculated x-y coordinates of the outline of the player;
- pausing, by the processor, the play of the gesture-based game;
- capturing, by the processor, a second image of the player that includes the player in a second posture after the receiving of the pause command;
- determining, by the processor, whether the second image of the player substantially matches the outline of the player corresponding to the first image,
- wherein the determining includes:
- comparing, by the processor, the second image of the player with the positions of pixels of the outline of the player, and
- determining, by the processor, whether the second image of the player is entirely enclosed in the outline of the player based, at least in part, on the comparison of the second image of the player with the positions of pixels of the outline of the player;
- and
- resuming, by the processor, the play of the gesture-based game upon determining that the second image substantially matches the outline of the player corresponding to the first image.
A gesture-based game apparatus, comprising:
- an input receiving unit configured to receive a pause command to pause play of a gesture-based game;
- a camera configured to capture a first image of a player that includes the player in a first posture at a substantially same time as the receiving of the pause command;
- an outline generating unit configured to generate an outline of the player corresponding to the first image of the player,
- wherein the outline generating unit is configured to calculate x-y coordinates of the outline of the player and positions of pixels included in the outline based, at least in part, on the calculated x-y coordinates of the outline of the player;
- a control unit configured to pause the play of the gesture-based game in response to the receipt of the pause command,
- wherein the camera is further configured to capture a second image of the player that includes the player in a second posture after the receiving of the pause command,
- a determination unit configured to determine whether the second image of the player substantially matches the outline of the player corresponding to the first image,
- wherein the determination unit is configured to:
- compare the second image of the player with the positions of pixels of the outline of the player, and
- determine whether the second image of the player is entirely enclosed in the outline of the player based, at least in part, on the comparison of the second image of the player with the positions of the pixels of the outline of the player, and
- wherein the control unit is further configured to resume the play of the gesture-based game upon determining that the second image substantially matches the outline of the player corresponding to the first image.
A non-transitory computer-readable storage medium having stored thereon computer-executable instructions that, in response to execution, cause a gesture-based game apparatus to perform operations, comprising:
- receiving a pause command to pause play of a gesture-based game;
- capturing a first image of a player that includes the player in a first posture at a substantially same time as the receiving of the pause command;
- generating an outline of the player corresponding to the first image of the player;
- wherein the generating the outline of the player includes calculating, by the processor, x-y coordinates of the outline of the player, and positions of pixels included in the outline based, at least in part, on the calculated x-y coordinates of the outline of the player pausing the play of the gesture-based game;
- capturing a second image of the player that includes the player in a second posture after the receiving of the pause command;
- determining whether the second image of the player substantially matches the outline of the player corresponding to the first image,
- wherein the determining includes:
- comparing the second image of the player with the positions of pixels of the outline of the player, and
- determining whether the second image of the player is entirely enclosed in the outline of the player based, at least in part, on the comparison of the second image of the player with the positions of the pixels of the outline of the player;
- and
- resuming the play of the gesture-based game upon determining that the second image substantially matches the outline of the player corresponding to the first image.
Dependencies are inferred from the claim text.