Load Balancing for Optimal Tessellation Performance
AssigneeAdvanced Micro Devices, Inc.
InventorsTodd E. MARTIN, Mangesh Nijasure, Jason Carroll, Randy W. Ramsey, Brian A. Buchner
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AssigneeAdvanced Micro Devices, Inc.
InventorsTodd E. MARTIN, Mangesh Nijasure, Jason Carroll, Randy W. Ramsey, Brian A. Buchner
Estimating the term…
A system, method and a computer-readable medium for load balancing patch processing pre-tessellation are provided. The patches for drawing objects on a display screen are distributed to shader engines for parallel processing. Each shader engine generates tessellation factors for a patch, wherein a value of generated tessellation factors for the patch is unknown prior to distribution. The patches are redistributed to the shader engines pre-tessellation to load balance the shader engines for processing the patches based on the value of tessellation factors in each patch.
A system comprising:
A method comprising:
A computer-readable storage medium having instructions stored thereon, execution of which by a processor cause the processor to perform the operations comprising:
Dependencies are inferred from the claim text.