Game system, computer-readable non-transitory storage medium, game processing method and game apparatus
AssigneeNintendo Co., Ltd.
InventorsJunichi MASUDA, Toru NAGIHASHI
Life of this patent
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Abstract
In a game system including a single or a plurality of game apparatuses, a first game execution unit executes a first game in accordance with an instruction of a player inputted via an input unit. A second game execution unit executes a second game in accordance with an instruction of the player inputted via the input unit. The second game execution unit sets a new game mode of a first degree of difficulty so as to be accessible in the second game in response to an execution result of the first game having satisfied a predetermined condition.
Claims14
A game system including a single or a plurality of game apparatuses, the game system comprising:
- at least one input unit;
- a first game execution unit which executes a first game in accordance with an instruction of a player inputted via the input unit;
- and
- a second game execution unit which executes a second game in accordance with an instruction of the player inputted via the input unit, wherein
- the second game execution unit includes
- a second setting unit which sets a new game mode of a first degree of difficulty so as to be accessible in the second game in response to an execution result of the first game having satisfied a predetermined condition.
A computer-readable non-transitory storage medium having stored therein a game program to be executed in a game system including a single or a plurality of game apparatuses and comprising at least one input unit, the game program causing a computer of the game apparatus to execute:
- a first game execution process of executing a first game in accordance with an instruction of a player inputted via the input unit;
- and
- a second game execution process of executing a second game in accordance with an instruction of the player inputted via the input unit, wherein
- the second game execution process includes a second setting process of setting a new game mode of a first degree of difficulty so as to be accessible in the second game in response to an execution result of the first game having satisfied a predetermined condition.
A game processing method performed in a game system including a single or a plurality of game apparatuses and comprising at least one input unit, the game processing method comprising:
- executing a first game process in accordance with an instruction of a player inputted via the input unit;
- and
- executing a second game process in accordance with an instruction of the player inputted via the input unit, wherein
- the second game process includes a second setting process of setting a new game mode of a first degree of difficulty so as to be accessible in the second game process in response to an execution result of the first game having satisfied a predetermined condition.
A game apparatus comprising:
- an input unit;
- a first game execution unit which executes a first game in accordance with an instruction of a player inputted via the input unit;
- and
- a second game execution unit which executes a second game in accordance with an instruction of the player inputted via the input unit, wherein
- the second game execution unit includes a second setting unit which sets a new game mode of a first degree of difficulty so as to be accessible in the second game in response to an execution result of the first game having satisfied a predetermined condition.
Dependencies are inferred from the claim text.