Method for Guiding Gameplay of Players Participating in a Computer-Implemented Virtual Game
OwnerJeff A. Beelerinventor
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OwnerJeff A. Beelerinventor
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A method for guiding gameplay of players participating in a computer-implemented virtual game is disclosed. The method comprises the steps of determining a population contingency, identifying a reference distribution parameter in connection with the population contingency, and using at least one processor to construct a linking function based on a comparison between a player action and the reference distribution parameter. The method further includes the steps of storing game data in a data storage system, wherein the game data includes at least one or more of the population contingency, the reference distribution parameter, and the linking function, and facilitating the exchange of game data between an individual player and the data storage system.
A method for guiding gameplay of players participating in a computer-implemented virtual game, the method comprising:
A computer implemented method for a game having at least one component that is outcome dependent on updating player population data, comprising:
A system comprising:
Dependencies are inferred from the claim text.