Game device, method of controlling a game device, and information storage medium
AssigneeKonami Digital Entertainment Co., Ltd.
InventorsTakashi YAMAGUCHI, Takeshi YAMAGUCHI, Takaki INAZUMI, Yasushi KAWASAKI
Life of this patent
Estimating the term…
Loading patent…
AssigneeKonami Digital Entertainment Co., Ltd.
InventorsTakashi YAMAGUCHI, Takeshi YAMAGUCHI, Takaki INAZUMI, Yasushi KAWASAKI
Estimating the term…
A current value guide unit of a game device shows a user a current value of one game parameter indicating a current state of an operation subject. An action control unit causes the operation subject to perform an action in response to an operation performed by the user. A game parameter changing unit causes the one game parameter to change in a case where the operation subject moves, a case where the operation subject attacks an enemy, and a case where the operation subject receives damage due to an attack from the enemy. A determination unit determines whether or not the current value of the one game parameter is within a predetermined range. An inhibition unit inhibits the operation subject from performing an action when it is determined that the current value of the one game parameter is within the predetermined range.
A game device for executing a game configured so that an operation subject of a user moves within a virtual space to attack an enemy, the game device comprising:
A method of controlling a game device for executing a game configured so that an operation subject of a user moves within a virtual space to attack an enemy, the method comprising:
A non-transitory computer readable information storage medium having recorded thereon a program for causing a computer to function as a game device for executing a game configured so that an operation subject of a user moves within a virtual space to attack an enemy, the program causing the computer to function as:
Dependencies are inferred from the claim text.