Video game processing apparatus and video game processing program
AssigneeKABUSHIKI KAISHA SQUARE ENIX (also trading as SQUARE ENIX CO., LTD.)
InventorsToshiyuki ITAHANA, Motomu TORIYAMA
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AssigneeKABUSHIKI KAISHA SQUARE ENIX (also trading as SQUARE ENIX CO., LTD.)
InventorsToshiyuki ITAHANA, Motomu TORIYAMA
Estimating the term…
A video game processing apparatus for controlling progress of a video game is provided. Game image information containing positional information of the target object in a game image used in the video game is stored in a game image information memory. A position of a viewpoint against the game image is specified on the basis of progress of the video game. A game image is displayed on the display screen on the basis of the specified position of the viewpoint and the game image information stored in the game image information memory. It is determined whether the target object becomes a non-display state or not in response to a movement request of the viewpoint received from a player. Selection of the target object by the player is received in a case where it is determined that the target object does not become the non-display state.
A video game processing apparatus for controlling progress of a video game by receiving specification by a player to a predetermined target object in an image displayed on a display screen of a display section, the video game processing apparatus comprising:
A video game processing program product for causing a video game processing apparatus to control an operation so as to control progress of a video game by receiving specification by a player to a predetermined target object in an image displayed on a display screen of a display section, the video game processing program causing the video game processing apparatus to execute:
Dependencies are inferred from the claim text.